Recreating a Scene from WALL-E
This project dives into some fun techniques like procedurally deforming geometry, making stylized sparks and lasers, setting up basic smoke simulations, and creating...
2024-11-25 20:27:37 +0000 UTC View Post
This project dives into some fun techniques like procedurally deforming geometry, making stylized sparks and lasers, setting up basic smoke simulations, and creating...
2024-11-25 20:27:37 +0000 UTC View PostBuilding a system to optimally pack box-like objects onto procedurally generated bookshelves. The main idea behind it is to compute a bounding rectangle for each ass...
2024-08-26 16:33:07 +0000 UTC View PostBuilding a procedural framework to skin simulated geometry and convert it to an FBX file. The joint placement, bone weight capture and position sampling is done procedurally wi...
2024-07-21 09:23:15 +0000 UTC View PostThis project is composed of a few small scale vellum simulation networks for the falling leaf geometry and bendy butterfly wings. Additionally the custom butterfly r...
2024-06-22 09:47:56 +0000 UTC View PostThis project includes a procedural cloth simulation setup for an animated umbrella rig. You will learn how to create simple procedural geometry for the base shape, p...
2024-05-23 12:51:20 +0000 UTC View PostPlaying Cards Shuffle Animation in Houdini:
This project includes a procedural 3D playing card shuffling setup using Houdini. You'll learn how to use VEX to creat...
2024-04-05 18:10:10 +0000 UTC View PostProcedural Stitching in Houdini:
This project covers a method for procedural stitching animation setup in Houdini. You will learn how to map point pairs and setup...
2024-03-16 16:27:04 +0000 UTC View PostThis project covers a method for procedural tower generation using a mix of procedural geometry and modular assets. The Houdini digital asset has a dynamic UI which allows...
2024-03-07 12:55:09 +0000 UTC View PostThis project includes an implementation of an A* pathfinding algorithm on 3D Landscapes. The pathfinder includes parametrized cost function that allows users to adjust weight...
2024-02-08 10:47:29 +0000 UTC View PostThis project includes Houdini demo setup that let's you define parametric road paths along input height field. The node configuration allows you to adjust...
2024-01-31 15:51:11 +0000 UTC View Post-----
About:
Procedural Animated Mesh morph effect built in Houdini version 20.0
Rendered with Octane.
contact:
contac...
2024-01-04 14:01:54 +0000 UTC View Post---
Project files include Houdini and Unreal Engine projects with example scenes shown in the video above.
Built with:
<... 2023-12-22 11:57:31 +0000 UTC View Post---
Generative Celtic Knot Patterns.
This project generates knot patterns based on a planar graph input.
Built in Houdini version 20 2023-11-23 11:09:55 +0000 UTC View Post
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Stylized rain effect.
Main topics include procedural splash geometry, rain particle simulation and ripple solver.
Software Version:
Houdini...
2023-11-14 19:00:37 +0000 UTC View Post---
If you have any questions feel free to reach out on our community discord.
Note:
Required Software: Houdini 19.5 + SideFX Labs
Only geometry ...
2023-11-01 11:21:38 +0000 UTC View Post---
Picked up some great procedural modeling techniques in this one. Thanks for everyone's support.
As always, if you have any questions contact me a...
2023-10-12 15:33:01 +0000 UTC View PostHi all. I've added a new section on my website, documenting some of the custom python tools and scripts I've built. All of the scripts and tools are available to download on the Everything CG GitHub page.
2023-09-13 08:21:44 +0000 UTC View PostHi all. I started learning python for Houdini recently and I am starting out to build some tools. Right now I am building a few tools that will help me speed up my Octane workflow. It's nothing crazy but a great practice.
I am attaching the github repo if anyone is interested. I will keep updating it with more tools and general bug fixes.
Also if you have any suggestions for what kind of tools you'd like to have feel ...
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As always feel free to reach out in community Discord if you have any questions.
Thanks for your support:)
2023-09-01 14:13:08 +0000 UTC View Post---
Built a quick setup for Inverse Hull Outline in Houdini.
As always feel free to ask any questions in the community Discord.
2023-08-28 11:07:00 +0000 UTC View Post---
Files Included:
Houdini, Unreal Engine, ZBrush, Substance Painter.
As always, if you have any questions reach out in our community Discord:)<...
2023-08-06 13:04:19 +0000 UTC View PostHoudini Digital Asset for generating stylized trees in Unreal Engine.
If you have any questions feel free to reach out in our Discord Server :)
2023-07-31 18:54:52 +0000 UTC View PostVersions: UE 5.2, Houdini 19.5
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Did some RND for real-time ripple effect in Unreal.
I thought it would be interesting to generate the heigh...
2023-07-13 14:29:38 +0000 UTC View PostThis is an update to let everyone know that I am moving all project files from Drop Box to Google Drive.
If you already have a Google Account you should have received an invitation email. If you did not receive an invite (also check spam folder) please refer to the pinned post for instructions on how to create a google account.
If you still have trouble accessing project files please message me or email me at:
New tool for procedural maze generation has been released. Free to use for all Patrons.
You will find installation instructions within the project files folder.
As always if you have any questions you can contact me at:
contact@everythingcg.com or...
2023-06-25 09:08:33 +0000 UTC View PostI'll be releasing a procedural maze generator for Houdini and Unreal engine soon. Will probably upload more updates over the next week. Here is a short trailer.
2023-06-22 16:52:11 +0000 UTC View PostI've added a new demo scene that showcases how to setup frost generation patterns with the Frosty FX tool.
You can find the project files in the "Demo Scenes" folder.
2023-06-21 14:18:22 +0000 UTC View PostNew Project files added to Google Drive. [Download]
Procedural maze generation in Houdini.
Currently implements two algorithms:
1. Binary tree algo
2. Hunt and Kill algo
Also includes shortest path finding algorithm given any grid based maze.
Includes SOP solver solution.
... 2023-06-10 07:51:23 +0000 UTC View Post