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Recreating a Scene from WALL-E

Everything CG post Recreating a Scene from WALL-E from patreon

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This project dives into some fun techniques like procedurally deforming geometry, making stylized sparks and lasers, setting up basic smoke simulations, and creating...

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Bookshelf packing | Houdini 20.5

Everything CG post Bookshelf packing | Houdini 20.5 from patreon

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Building a system to optimally pack box-like objects onto procedurally generated bookshelves. The main idea behind it is to compute a bounding rectangle for each ass...

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Simulated Geometry to FBX | Procedural Framework

Everything CG post Simulated Geometry to FBX | Procedural Framework from patreon

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Building a procedural framework to skin simulated geometry and convert it to an FBX file. The joint placement, bone weight capture and position sampling is done procedurally wi...

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Butterfly Transform

Everything CG post Butterfly Transform from patreon

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This project is composed of a few small scale vellum simulation networks for the falling leaf geometry and bendy butterfly wings. Additionally the custom butterfly r...

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Umbrella Simulation | Houdini

Everything CG post Umbrella Simulation | Houdini from patreon

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This project includes a procedural cloth simulation setup for an animated umbrella rig. You will learn how to create simple procedural geometry for the base shape, p...

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Playing Cards Shuffle Animation | Houdini

Everything CG post Playing Cards Shuffle Animation | Houdini from patreon

Playing Cards Shuffle Animation in Houdini:

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This project includes a procedural 3D playing card shuffling setup using Houdini. You'll learn how to use VEX to creat...

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Procedural Stitching | Houdini

Everything CG post Procedural Stitching | Houdini from patreon

Procedural Stitching in Houdini:

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This project covers a method for procedural stitching animation setup in Houdini. You will learn how to map point pairs and setup...

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Procedural Modular Towers

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This project covers a method for procedural tower generation using a mix of procedural geometry and modular assets. The Houdini digital asset has a dynamic UI which allows...

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A* Pathfinding | C++ | Houdini

Everything CG post A* Pathfinding | C++ | Houdini from patreon

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This project includes an implementation of an A* pathfinding algorithm on 3D Landscapes. The pathfinder includes parametrized cost function that allows users to adjust weight...

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Height Field Roads

Everything CG post Height Field Roads from patreon

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This project includes Houdini demo setup that let's you define parametric road paths along input height field. The node configuration allows you to adjust...

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Transformation VFX | Houdini

Everything CG post Transformation VFX | Houdini  from patreon

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About:

Procedural Animated Mesh morph effect built in Houdini version 20.0

Rendered with Octane.


contact:

contac...

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Procedural Stair Structures | Houdini x Unreal

Everything CG post Procedural Stair Structures | Houdini x Unreal from patreon

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Project files include Houdini and Unreal Engine projects with example scenes shown in the video above. 


Built with:

<...

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Generative Knot Patterns

Everything CG post Generative Knot Patterns  from patreon

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Generative Celtic Knot Patterns.

This project generates knot patterns based on a planar graph input.

Built in Houdini version 20 View Post

Stylized Rain VFX | Houdini + Octane

Everything CG post Stylized Rain VFX | Houdini + Octane from patreon

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Stylized rain effect.

Main topics include procedural splash geometry, rain particle simulation and ripple solver.

Software Version:

Houdini...

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Procedural Mosaic

Everything CG post Procedural Mosaic from patreon

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If you have any questions feel free to reach out on our community discord.

Note:

Required Software: Houdini 19.5 + SideFX Labs

Only geometry ...

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Spline IK solver | VEX

Everything CG post Spline IK solver | VEX from patreon

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Basic Implementation of a multichain IK solver algorithm.

Further reading:

2023-10-23 17:51:14 +0000 UTC View Post

Procedural Modeling | Houdini

Everything CG post Procedural Modeling | Houdini from patreon

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Picked up some great procedural modeling techniques in this one. Thanks for everyone's support.

As always, if you have any questions contact me a...

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Open Source Python Scripts and HDAs

Everything CG post Open Source Python Scripts and HDAs from patreon

Hi all. I've added a new section on my website, documenting some of the custom python tools and scripts I've built. All of the scripts and tools are available to download on the Everything CG GitHub page

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Python Tools for Houdini

Everything CG post Python Tools for Houdini from patreon

Hi all. I started learning python for Houdini recently and I am starting out to build some tools. Right now I am building a few tools that will help me speed up my Octane workflow. It's nothing crazy but a great practice.

I am attaching the github repo if anyone is interested. I will keep updating it with more tools and general bug fixes.

Also if you have any suggestions for what kind of tools you'd like to have feel ...

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Stylized Scene Building | Houdini + Octane

Everything CG post Stylized Scene Building | Houdini + Octane from patreon

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As always feel free to reach out in community Discord if you have any questions.

Thanks for your support:)

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Houdini SOP Outline

Everything CG post Houdini SOP Outline from patreon

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Built a quick setup for Inverse Hull Outline in Houdini.

As always feel free to ask any questions in the community Discord.

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Dynamic Rope Bridges

Everything CG post Dynamic Rope Bridges from patreon

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Files Included:

Houdini, Unreal Engine, ZBrush, Substance Painter.

As always, if you have any questions reach out in our community Discord:)<...

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Procedural Stylized Tree Tool

Everything CG post Procedural Stylized Tree Tool from patreon

Houdini Digital Asset for generating stylized trees in Unreal Engine.

If you have any questions feel free to reach out in our Discord Server :)

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Real-Time Ripple | Unreal Engine x Houdini

Everything CG post Real-Time Ripple | Unreal Engine x Houdini from patreon

Versions: UE 5.2, Houdini 19.5

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Did some RND for real-time ripple effect in Unreal.

I thought it would be interesting to generate the heigh...

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Parametric Braids | Houdini

Everything CG post Parametric Braids | Houdini from patreon

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This project is based on the 2023-07-06 08:36:37 +0000 UTC View Post

Update: Files Moved to Google Drive

This is an update to let everyone know that I am moving all project files from Drop Box to Google Drive.

If you already have a Google Account you should have received an invitation email. If you did not receive an invite (also check spam folder) please refer to the pinned post for instructions on how to create a google account. 

If you still have trouble accessing project files please message me or email me at:

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Procedural Maze Generation | Houdini x Unreal Engine

Everything CG post Procedural Maze Generation | Houdini x Unreal Engine from patreon

New tool for procedural maze generation has been released. Free to use for all Patrons.

You will find installation instructions within the project files folder.

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As always if you have any questions you can contact me at:

contact@everythingcg.com or...

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Maze Master

Everything CG post Maze Master  from patreon

I'll be releasing a procedural maze generator for Houdini and Unreal engine soon. Will probably upload more updates over the next week. Here is a short trailer.

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Demo Scene | Frosty FX

Everything CG post Demo Scene | Frosty FX from patreon

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I've added a new demo scene that showcases how to setup frost generation patterns with the Frosty FX tool.

You can find the project files in the "Demo Scenes" folder.

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Procedural Maze Generator

Everything CG post Procedural Maze Generator from patreon

New Project files added to Google Drive. [Download]

Procedural maze generation in Houdini.

Currently implements two algorithms:

1. Binary tree algo

2. Hunt and Kill algo

Also includes shortest path finding algorithm given any grid based maze.

Includes SOP solver solution.

...

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